Start here
Starter checklist
- Use
/mapto learn the world and find landmarks. - Gather wood from log piles. Cutting trees works, but gives fewer resources.
- Gather sulfur, iron, and coal from ore piles. Smelt iron ore in a furnace.
- Craft from a workbench or crafting table. Inventory crafting is not the normal path.
- Build your first base away from other players' blocks.
- Use schematics to unlock unknown items in your crafting table.
Protection mode
- You cannot damage other players while protected.
- If a player kills you, you do not lose items.
- If mobs or other causes kill you, hotbar and armor items stay protected.
- You cannot pick up loot from recently killed players.
- You cannot enter boss fights or the enderworld.
- Use the protected time to collect resources, learn routes, and set a spawn bed.
Useful commands and interactions
| Action | Use |
|---|---|
/map | Open the world map. |
/f create <name> | Create a faction, then place a Faction Block where you want the claim. |
/f perks | Spend faction perk points from events. |
/f chat ally | Talk with allied factions. |
/rm or /remover | Remove eligible nearby player blocks when remover rules allow it. |
/track KOTH | Find the King of the Hill event area. |
/t join | Join an active automatic tournament. |
/t rewardshop | Spend minigame points earned from tournaments. |
/templogin <password> | Use a temporary login password that was added to your account. |
/addtemplogin <id> <days> <password> | Add a temporary password for the chosen number of days. |
/revoketemplogin <id|all> | Remove one temporary password or revoke all of them. |
| Left-click a door | Manage access on your protected door. |
| Left-click with a scoped gun | Zoom in for better accuracy. |
Temporary passwords
/addtemplogin pass1 3 123456 adds /templogin 123456 for three days, or until you run /revoketemplogin pass1.
Building and raiding basics
Block ownership
- Your blocks can be destroyed by you, by valid remover use, or by C4 when the block is raid-eligible.
- Players can use
/rmnear their older blocks to remove newer blocks placed too close. - Removal range is 2 blocks for Survivor, 3 for Premium, and 4 for Platinum.
- Most reinforced blocks are destroyed when you manually break them.
Doors and tiers
- Iron Doors cannot be destroyed by explosives.
- Wood Doors and Trap Doors can be destroyed by explosives.
- Doors are auto-protected against other players.
- You can vault over a door if there is a one-block gap above it: jump and right-click the door.
Block durability
- Wood, bullet-proof glass, and many misc blocks start at 1 C4.
- Stonebrick starts at 2 C4.
- Upgrades add C4 resistance: reinforced, iron-plated, titanium-reinforced, and titanium-plated.
- Iron Doors are treated separately and are not a C4 target.
TNT terrain tools
TNT is mainly for shaping natural terrain around a base, not for raiding player blocks.
| Mode | Best use | Notes |
|---|---|---|
| Destroy Cave | Expand rooms or tunnels. | Place TNT higher on a wall for a wider result. |
| Destroy Wall | Flatten terrain or carve a straight path. | Usually the most efficient mode for walkways. |
| Destroy Tree | Remove standard trees. | Very large or connected trees may fail. |
- Place TNT, click it, choose a mode, then review the highlighted blocks.
- Break the TNT during the countdown if the selected area is wrong.
- If TNT fails to highlight blocks, needed chunks may not be loaded.
- The target area must be raid-eligible for TNT to work.
Factions
Claims and members
- Create a faction with
/f create <name>. - Place a Faction Block where you want the main claim.
- Expand by crafting and placing more faction blocks in unclaimed chunks.
- Larger claims allow more players to be invited.
- Higher faction power allows more allies.
Perks and raiding
- Faction perk points come from events such as Strongholds and tournaments.
- Spend them with
/f perks. - Allied factions show dark green and can raid or play events with you.
- If a main Faction Block is destroyed, turrets can become hostile to everyone nearby.
Combat, guns, and armor
Armor
- The sword icon by a player's name and on the scoreboard shows combined armor level.
- The tablist is sorted by armor level, with stronger sets higher up.
- Projectile protection matters most against bullets. Normal protection still helps.
- Kevlar is the strongest general armor. Leather can be good, but has lower base defense.
- Kevlar Vests have Kevlar stats, but cannot be repaired.
Special armor
- Ghillie armor hides your name while sneaking and can hide you from anti-ESP checks when not visible.
- Taking damage breaks ghillie stealth for a short time.
- Legendary ghillie pieces with Ender Vanish let a full ghillie set go invisible by sneaking.
- Anti-radiation armor reduces radiation by 25% per piece.
- A full anti-radiation set blocks regular radiation, but not critical levels.
Gun notes
- AA-12 is a close-range automatic shotgun.
- AK47 is the most straightforward all-around gun.
- ACR and L8 are high-fire-rate guns for medium-range combos.
- Snipers reward distance and headshots. Left-click to zoom in.
- UZI and P90 are high-hit-rate close-range guns.
- Heavy LMG accuracy drops when jumping.
FairPlay balance
- FairPlay teams are not capped by size.
- Larger teams deal reduced damage to smaller teams during uneven fights.
- Larger teams receive stronger friendly-fire penalties.
- Ally hits from heavily outnumbering teams can briefly slow the teammate who was hit.
- Grapple damage follows FairPlay rules when the owner is already in a FairPlay fight.
- Damage from players outside the fight is heavily reduced.
Critical hits
- Landing shots without missing raises your crit threshold.
- Switching between guns efficiently also raises your crit threshold.
- At 100%, each hit deals increased damage.
- Green particles and hit-marker sounds indicate critical hits.
Loot, zones, and bosses
Loot sources
- Chests can contain schematics, low-tier items, and rare drops.
- Zombies are basic early loot and can rarely drop weapons.
- Bandits drop Kevlar, guns, ammo, and PvP supplies.
- Talons at the ocean platform drop PvP gear more often and can drop raid keys.
- Outcasts at the Nuclear Power Plant can drop unique armor and the plasma rifle.
- Random dungeons can contain mobs, mini-bosses, and useful loot.
The Zone
- The Zone is a large irradiated city with high-value loot.
- Enter through the train station tunnels.
- Bring anti-radiation pills or anti-radiation armor.
- Radiation decreases by using pills or waiting for effects to wear off.
Dungeon and world bosses
| Boss | Where or key | Bring |
|---|---|---|
| Rat King | Bandit mountain sewer base. | 1-2 players, fire weapon, sniper or rifle. |
| Magma King | Volcano dungeon. | Fire protection, water bottles, high-damage rifle. |
| Endershade | Random ender dungeons. | 2-3 players, projectile armor, medkits. |
| Controller | Random controller nests. | 2-3 players, balanced armor, medkits. |
| Killbot | Military dungeons. | Projectile and explosive protection. Can drop Heavy LMG. |
Raid key bosses
| Raid key | Difficulty | Team | Armor | Notes |
|---|---|---|---|---|
| Zombie Giant | Easy | 1 | Strongest | Entry raid boss. |
| Wyrdwood | Medium | 2 | Strongest | Bring a partner. |
| MudBall | Medium | 2 | Strongest | Melee works best. |
| MutantTree | Easy | 2 | Strong | Lower armor requirement than most keys. |
| Cook-Cook | Hard | 2 | Strongest | Blast protection helps. |
| Enderlord | Hard | 3 | OP | Bring strong armor and consistent damage. |
| Talen Boss | Hard | 3 | OP | Dragunov recommended. |
| Kraken | Medium | 3 | Nearly max | Only a sword is needed. |
| GiantWorm | Medium | 3 | Nearly max | Feather Falling helps. |
| Assaultron | Very hard | 4 | OP | Do not stand close for long. |
| HandOfEnder | Rage quit | 4 | OP | Enable particles, spam jump out of circles, and destroy projectiles. |
| EnderCave | Medium | 2 | Strongest | High chance to drop a HandOfEnder key. |
| SharkBoss | Hard | 2 | Strongest | Depth Strider 3 is highly recommended. Respiration helps. |
| Walker | Hard | 2 | Nearly max | Bow Boost is essential. Melee protection helps. |
| ParasiteCave | Easy | 1 | Strongest | Soloable with strong gear. |
| GooBall | Hard+ | 1 | Strongest | Shoot only sea lantern projectiles. Dodge black balls. Melee cannot be used. |
| ZombieWaves | Medium | 2 | Strongest | Five waves. |
| CrackKing | Medium | 2 | Strongest | Standard two-player key. |
| Dyfeal | Hard | 3 | Strongest | Bow boosting recommended. Do not fall into the void. Aim for the eyes. Melee cannot be used. |
| EnderDragon | Very hard | 2 | Max | Bow boosting and Feather Falling 4 are recommended. Do not fall into the void. |
| Crusher | Hard | 2 | OP | Bow boosting recommended. |
| LavaSerpent | Medium/Hard | 2 | OP | Water bottles recommended. |
| Herobrine | Very hard | 1 | Nearly max | Full P4 and a good sword recommended. |
| StormGolem | Very hard | 2 | Nearly max | Bow boost highly recommended. Block with swords to stop lightning. |
| Wither | Very hard | 2 | Nearly max | Bring reliable damage and medkits. |
| xJanee | Very hard | 3 | Nearly max | Three-player key. |
| IronGolem | Hard | 2 | Strongest | Strongest armor recommended. |
| CorruptedWither | Very hard | 2 | Strongest | Destroy purple bombs with a bow, keep moving, and avoid redstone blocks. |
| Demon | Actually impossible | 1-3 | Strongest | Bring iron and gold swords. Block flame with gold and purple attacks with iron. Avoid redstone blocks. |
| MudGolem | Easy/Medium | 3 | Strongest | Attacks are strong but dodgeable. |
| AbyssalOctopus | Hard | 1 | Strongest | Underwater fight. |
| IceGolem | Easy/Medium | 2 | Strongest | Two-player key. |
| ArcaneBoss | Very hard | 1-3 | Strongest | You can die fast. Destroy gravity wells and avoid purple floor blocks. |
| HollowMoon | Very hard | 1-2 | Strongest | Pay attention to phases. Bow Boost and an accurate gun are needed. Shoot the eye. |
Mini-bosses
- Bandit Plane flies around bandit bases and can drop explosives or a Fighter Plane build-kit.
- Bandit Flamer spawns near bandits and can drop a flamethrower.
- Alpha Zombie is common, easy, and summons extra zombies.
- Bandit Helicopter is strong early-wipe loot and can drop a Bullet Press.
- Zombie Bear can grab you. Spam hit it with any item to break free.
Vehicles and planes
Vehicles
- Refuel a vehicle by right-clicking it with a bottle of fuel.
- Load a vehicle with ammo by clicking a stack of 5.56mm to it.
Planes
- Hold W to accelerate for takeoff.
- Hold S for air or wheel brakes.
- Look where you want the plane to move.
- Press Space to fire plane weapons.
- Load bomber planes by clicking explosives to the plane.
Events
Military Air-drop
Drops uncommon loot at the Talon ocean base. The helicopter is aggressive; hide or shoot it down.
Air-drop
A timed crate drop from a passive bandit helicopter.
KOTH
Go to the KOTH area with your faction and hold the zone.
Bounty
The bounty moves to whoever kills the target. Hold the bounty until the timer ends to win.
Stronghold
Capture and defend a chest. Strongholds are a good source of faction perk points.
Emission
Ghasts, lightning, and zombies spawn across the map. Kill ghasts for useful armor drops.
Tournaments
Automatic events such as duels, air battles, rebirth, and battle royale. Use /t join, then spend minigame points with /t rewardshop.
Meteor
A chunk of ore lands somewhere on the map. Mine it for materials.