(Work in progress, this is not the finalized change-log. Several more updates will be added if completed in time...)
RUSTV2 will be wiping on 10/2/2021 at 7 AM Pacific Time. With it will bring several new map changes, a new armor set, new loot zones, and a new patrol APC.
Unofficial Changelog
New launch site loot zone
The launch site is a very large loot zone containing multiple different types of enemies, and a new patrolling APC that will gun you down if you get too close.
New armor type: Military
Decided to add a new set of armor to change up the meta a bit. It's slightly better than kevlar but has worse durability.
Map changes
I focused on trying out some new building styles that'll hopefully change up the way bases are constructed, and PVP strategies. Steep hills are boring, and small mountains are cheesy. So I blended the two and made a few steep mountains. with roadways to help people navigate them and build
Faction flags!
Something I've wanted to do for a while, but kept putting it off due to not having any actual PURPOSE for them. For now, you can create any flag design you want (Limited to 6 layers so nobody makes nazi symbols..) and spam them throughout the map. They can only be destroyed with C4. Command is: /f buildFlag
Soon there will be used to claim certain loot zones, or other faction-related features idk. Point is they look neat, get over it.
Anti-radiation armor texture changes
The anti-radiation armor looked a bit weird being that it was a helmet that completely exposed your face to the elements. I changed it into a crude mask instead
New suicide bomber zombie
Hate zombies? Well, now there are suicide bomber zombies. Found exclusively at one of the new radiation zones
RUSTV2 will be wiping on 10/2/2021 at 7 AM Pacific Time. With it will bring several new map changes, a new armor set, new loot zones, and a new patrol APC.
Unofficial Changelog
- Added: New small taiga biome to the map
- Added: Several changes to the map. Neat new mountains
- Added: More caves, nothing overpowered
- Fixed: Helicopter tail bug
- Buffed: Nitrogen gun was been buffed significantly for freezing doors
- Added: A few new loot zones, including LAUNCH SITE
- Added: New patrolling APC (Similar to Steam RUST's, but easier to kill)
- Added: New custom flag system to factions
- Added: New military armor
- Changed: Your client will now properly display a kevlar vest's durability
- Changed: Reduced kevlar vest durability slightly
- Changed: Re-textured anti-radiation helmet into more of a mask
- Added: Suicide bomber zombies
New launch site loot zone
The launch site is a very large loot zone containing multiple different types of enemies, and a new patrolling APC that will gun you down if you get too close.
New armor type: Military
Decided to add a new set of armor to change up the meta a bit. It's slightly better than kevlar but has worse durability.
Map changes
I focused on trying out some new building styles that'll hopefully change up the way bases are constructed, and PVP strategies. Steep hills are boring, and small mountains are cheesy. So I blended the two and made a few steep mountains. with roadways to help people navigate them and build
Faction flags!
Something I've wanted to do for a while, but kept putting it off due to not having any actual PURPOSE for them. For now, you can create any flag design you want (Limited to 6 layers so nobody makes nazi symbols..) and spam them throughout the map. They can only be destroyed with C4. Command is: /f buildFlag
Soon there will be used to claim certain loot zones, or other faction-related features idk. Point is they look neat, get over it.
Anti-radiation armor texture changes
The anti-radiation armor looked a bit weird being that it was a helmet that completely exposed your face to the elements. I changed it into a crude mask instead
New suicide bomber zombie
Hate zombies? Well, now there are suicide bomber zombies. Found exclusively at one of the new radiation zones
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